Most playthroughs end with either Trip and Grace managing an initial reconciliation and telling the player they need to be alone, or being so offended by the player that Trip forcibly removes him or her from the apartment. As of 2006, the creators of Façade were developing a game called The Party.
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These stage-plays are stored as script text files which can be read after the player has finished.įaçade was released for PC in July 2005, as a free download from the web site. The player can take an active role in the conversation, pushing the topic one way or another, as in an interactive stage-play. Incorporating elements of both video gaming and drama, Façade takes advantage of voice acting and a 3-D environment, as well as natural language processing and other advanced artificial intelligence routines, to provide a robust interactive experience.
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Making full use of the incorporated language processing software, Façade allows the player to type sentences to "speak" with the couple, either supporting them through their troubles, driving them farther apart, or being thrown out of the apartment. This pleasant gathering, however, is somewhat damaged by the clear domestic confrontation between Grace and Trip upon the player's entry. Overviewįaçade puts the player in the role of a close friend of Grace and Trip, a couple who recently invited the player to their home for cocktails. The game has been the subject of parody online due to its low quality graphics, glitches and odd responses. In 2010, the game was included as one of the titles in the book 1001 Games You Must Play Before You Die. It was the winner of the Grand Jury Prize at the 2006 Slamdance Independent Games Festival and has been exhibited at several international art shows. Façade is an artificial-intelligence-based interactive story created by Michael Mateas and Andrew Stern.